We return home having successfully proven ourselves to Rahab. Our ship has been repaired from all damage, and we are well rested. We go to the white rabbit to pick up some new gear to prepare us better for battle. E.C.H.O. picks up a blaster to fix the issue of him being completely useless for combat. Job turns in his shock gloves and picked up some glop grenandes and a blaster pistol as well. Tova Dyson does the expected by purchasing a grenade launcher, and Batra Dryston picked up a dart gun.
We then head to see Grakkus the Hutt, and are told by guards on the front to enter from the back where “the help” enter. Batra Dryston stands up for the group, not wanting to be seen as weak. Unable to convince them to let us in the front, we approach the rear entrance. A guard there is awaiting us and escorts us to an office with the second command, Badrile. We are told smuggling jobs are thin, but she has an idea with Job’s past experience. She explains that there has been a distress call from the planet Riileb from Doja Ginn. We are offered to help them with the problems there and return. The base pay is $4000 with the possibility of more depending on how things go. Job uses his negotiation skills along with the knowledge of his skills to upgrade the pay to $4750. The only thing we remember of the planet is an advertisement about a hunting/safari adventure at the resort. Batra Dryston learns that Becket Kincaid is a good connection for the black market goods. Proceeding now through the front door, we “walk out with our cocks” out sticking it to the guards.
Before departing to Riileb, we swing by the Oyray. We run into Becket Kincaid and he lets us know that Wing Nexus left the planet and offers knowledge of their whereabouts in exchange for some cash. We tell him we aren’t concerned about them, but offer our services. He tells us there are rare cubs at the resort that he would pay $1000 a piece for. We let him know we will keep it in mind. Connor Triblen is at the bar so we ask about how things are going and if he knows anything about Riileb, and he can’t even pronounce it. We head back to the ship and find it repaired and ready to go.
We make great time arriving a couple hours ahead of time. As we arrive over the planet, Doctor Z communicates with us. He has found something that we can pickup in Riileb. There are big cats called Nexu, which have adrenal glands that could help . Bring me back a live one for me to analyze. The bigger, the better.
As he signs off, the guards come on and we hear them muttering swear words about the huts after hearing we are responding to their distress signal. We see a few islands and mostly water as we fly around, and find the one island which is clearly our destination. We see a crappy town in the distance and several yachts and signs referencing a resort. We are told it is a bit of a drive to meet with Doja Ginn and notice most of the soldiers are very suspicious of us.
We are esocorted by guard vehicles in front and back. The landscape is green and lush, clearly no expense spared. As the guard leading us goes on and on with how great everything is, Job strokes his ego. He introduces himself as Captain Drell, explaining to us that Rete Ginn is the true leader and has been in charge for 10 years. He tells us about Rete’s older “sister” (at which point he spits and calls her a cunt), who was in charge. Once Rete took over things took an up tick and that is when things progressed around here. We ask him about the Nexu, and he knows the Game Preserve is a big attraction. For more info we should contact Cpt. Shorwar for more info, although he isn’t the nicest. We approach what seems like a town center with shopping, medicine, and administrative offices. As we pull in, we see wanted posters wanting information on the murder of Rete Ginn. We attempt to ask Drell about it, but he tells us to ask Doja Ginn.
The office has a mounted Nexu head on the wall and a beautiful view of the ocean. Doja Ginn releases Drell, and sighs as she has us follow her. We see a sign for a “Clan Mother” and mentions she hs a problem she can’t handle. Inside is a nicer office with a dead body. She wants us to find the killer and make them pay for the murder of her sister. She says even more important than her sister being dead, the clan ring from her finger is missing. She offers $6000 to find the murderer and return the ring to her.
We notice all of the stab wounds are in her back and can tell she was stabed from a vibro knife. We then approach the computer, the guards confront us and they keep us from the compuuter. Before leaving we notice the ring finger was cut off after she was already dead. She gives us a security pass to get anywhere we need to, and E.C.H.O. hold onto it. She also tells us that there is a maintenance crewman who swears he saw a ghost heading through the Game Preserve on the night of the murder. She doesn’t take this very seriuosly and mutters that he is a drunk. One of her soldiers was killed in the barracks the night after the murder in his bunk and we should talk to Drell for details. She starts to look annoyed, and tells us a shop owner in Shantytown was killed and it became known to the people that the shop owner wasn’t the first murder. She doesn’t know of any connections between the three deaths. Her primary suspect is the leader of the most vocal opposition to Ginn rule, Uttar, and he is detained at the barracks as well. She says she has taken great care in taking care of the military to avoid issues like this. Murder isn’t very common. there has been an occasional death of locals. Her only concern is to why somone in Shantytown would have died if it was one of the opposition. We ask about Momba, and she says she gave the bitch a job out of pity and we should report anything having to do with her immediately.
Armed with our security pass and a vehicle, we head to the barracks where we meet up with Drell. We ask him to show us the dead guard. According to Drell, the soldier had no enemies and was well liked. We ask about his bunkmate who is behind us, but offers no information. We notice that there doesn’t appear to have been a struggle, but his left ring finger is missing. Scene of crime looks similar with similar knife wounds and a ring finger cut off after death. Drell and bunkmate had no knowledge of the diseased wearing jewelry on his hand. Drell says none of his guards have vibro knives, as they would scare the guests. We find out he was a leutinant due to turning in people in opposition to the Rete and had been around about a year and may have had family in shantytown.
We then go talk to Uttar, and confront him about the death. He is insistent that he has not done it, and was busy organizing protests. He shares with us that he is upset about the disperity in wealth. He claims taking out Rete was never part of the plan. They were upset about Momba being removed from power because she was apparently not blood. He has no knowledge of a dead shop owner, but was confused about why. He doesn’t know anyone who owns a vibro knife. He does’t know who might owna vibro knife, but sadly admits there are people there that may have access to them. He know it looks bad, but reiterates that he had nothing to do with it. Unable to tell if he is lying, Tova Dyson pulls a vibro knife which leads to Uttar pleading to work with him and look into the faked Momba Ginn blood test. We let him know the ring is missing, and he wants us to get the ring for Momba Ginn. He tells us Momba Ginn has been working from the inside with them, and to tell her that we have talked to him.
We then go visit Momba Ginn and we talk to her about the ring missing. She wants us to bring the ring to her, but we rub her the wrong way. Aggressivly confronting her, she claims to have nothing to do with any of the deaths or stealing the ring. She knows her sister would put her in prison and seems not to care about our threats. Basically ,we didnt get jack shit out of her.
We then head to maintenence bay to talk to the worker who saw a ghost. When there, we find a deed to a land speeder in the glove box…so we have another ride. Batra Dryston wonders if she is sexually attractive to the Nexu….
Batra Dryston and Job go talk to the maintenance worker while E.C.H.O. and Tova Dyson take the new ride to Shantytown.
They approach the maintenence workers saying they were from hut space and now working for Momba Ginn. They hate the Hutt’s, but are clearly on Momba Ginn‘s side. They think Uttar is being used as a scapegoat. We don’t get much intel from the maintenance worker, and it is clear why Doja Ginn didnt’ trust him. Not getting much info, they head out towards the Game Perserve.